The Under Presents

Year
Country
United States
Publication Type
Technologies referenced
Technologies used
Sentiment
Description (in English)

A VR game where the player enters a strange world consisting of a large, surreal and apparently deserted caberet theatre that can only be accessed by putting on bracelets and a mask. Once in The Under, players can interact with other players using gestures and by performing spells to create objects, and can explore a single-user narrative part of the world, a ship in a bottle that can be entered and where a narrative plays out tha the player can experience by turning time back and forwards, and following characters around to listen to their stories.  

Situation machine vision is used in

Authored by

UUID
2a00fa43-e8e8-4285-89b0-4abdb5c4df23