Face Your Feelings (Mimicking emotions)

Brief description

The player must mimic the emotion the game requests as best they can in order to pass that round. The camera registers muscle movement in order to determine how well executed the action is.

Work that the situation appears in

Title Publication Type Year Creator
Face Your Feelings Game Playgen Ltd
Who does what?
Aesthetic characteristics
Colours
Machine P.O.V
Not machine P.O.V.
Notes
I added classifying/classified here because the Affectiva software is trained to classify emotions such as joy, anger etc. This is what this party game plays on. The users expressions are assessed based on how well they fit the classified emotion. (Linda)

Authored by

UUID
68e31676-65f8-491f-b1cd-48b995b5852a