Displaying 1641 - 1650 of 245097
Title ID Year Country Genre Genre ID Technologies referenced Technologies referenced id Technologies used Technologies used id Topic Topic id Sentiment Sentiment id Sort ascending Situation machine vision is used in Situation machine vision is used in ID Characters Characters ID
>observer_ 881 Poland Game 20003 Body scans 200090 Cyborgs 2000203 Creepy 2000327 >observer_ (Neural police analysing mind VR) 3249 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Dystopian 200070 Creepy 2000327 >observer_ (Augmented visions) 1012 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Dystopian 200070 Creepy 2000327 >observer_ (Holographic projections) 1013 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Dystopian 200070 Creepy 2000327 >observer_ (Neural police analysing mind VR) 3249 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Family 2000167 Creepy 2000327 >observer_ (Augmented visions) 1012 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Family 2000167 Creepy 2000327 >observer_ (Holographic projections) 1013 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Family 2000167 Creepy 2000327 >observer_ (Neural police analysing mind VR) 3249 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Hacking 2000160 Creepy 2000327 >observer_ (Augmented visions) 1012 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Hacking 2000160 Creepy 2000327 >observer_ (Holographic projections) 1013 Daniel Lazarski 1011
>observer_ 881 Poland Game 20003 Body scans 200090 Hacking 2000160 Creepy 2000327 >observer_ (Neural police analysing mind VR) 3249 Daniel Lazarski 1011