Displaying 91 - 100 of 500
Title Sort ascending ID Year Country Genre Genre ID Technologies referenced Technologies referenced id Technologies used Technologies used id Topic Topic id Sentiment Sentiment id Situation machine vision is used in Situation machine vision is used in ID Characters Characters ID
The Avengers 2339 United States Narrative, Movie 20001, 2000130 Augmented reality, Biometrics, Camera, Facial recognition, Machine learning, Surveillance cameras 200074, 20009, 2000206, 20007, 200012, 200080 Conflict, War 200055, 200054 Helpful 200098 The Avengers (Scans fingerprint and retina for access), The Avengers (Iron Man's AR interface), The Avengers (Tricking biometric scanner), The Avengers (Facial recognition database to find Loki) 2332, 2333, 2336, 2338 Iron Man , Agent Phil Coulson, Loki, Hawkeye, S.H.I.E.L.D. agents 1944, 2331, 2334, 2335, 2337
The Argus Project 3171 United States Art, Video art, Installation art 20002, 2000139, 2000138 Cameraphone, Surveillance cameras 2000154, 200080 Camera 2000206 Physical violence, Race, Surveillance 200056, 2000166, 200052 Empowering, Protective 2000318 , 2000317 The Argus Project (armor with cameras) 3173 Argus 3172
The Addams Family 768 United States Narrative, Movie 20001, 2000130 Surveillance cameras 200080 Conflict, Family, Horror 200055, 2000167, 200061 Creepy, Empowering, Intrusive 2000327 , 2000318 , 2000209 The Addams Family (Needlervision) 767 Margaux Needler, Inhabitants of Assimilation City 766, 771
Terra Mars 1638 China Art, Video art 20002, 2000139 Image generation, Machine learning, Satellite images 200073, 200012, 200078 AI, Nature, Utopian 2000168, 2000175, 200071 Wondrous 2000325 Terra Mars (generating a representation of a new planet) 1640
Terminator 2 729 United States Narrative, Movie 20001, 2000130 Augmented reality, Emotion recognition, Facial recognition, Filtering, Object recognition 200074, 200091, 20007, 200013, 200015 Dystopian, Family, Free will, Physical violence, Robots/androids, War 200070, 2000167, 2000163, 200056, 200051, 200054 Dangerous, Exciting, Helpful, Hostile, Oppressive, Protective, Subversive 2000129 , 200097 , 200098 , 200099 , 2000107 , 2000317 , 2000210 Terminator 2 (Terminator scans bikers), Terminator 2 (Terminator learns to smile), Terminator 2 (Identifies John), Terminator 2 (Rebooting the Terminator) 731, 733, 738, 739 Terminator T-800 "Model 101", John Connor, Bikers (Terminator 2) 730, 732, 772
TendAR 514 United States Game 20003 Emotion recognition, Machine learning, Object recognition 200091, 200012, 200015 Augmented reality, Cameraphone, Emotion recognition, Machine learning 200074, 2000154, 200091, 200012 AI, Animals, Companionship, Empathy, Playful 2000168, 2000200, 200050, 2000174, 2000170 Fun, Intimate, Wondrous 2000212 , 2000100 , 2000325 Tendar (Emotion recognition) 513 Guppy 512
Temple 2701 Canada Narrative, Movie 20001, 2000130 Augmented reality, Biometrics, Ocular implant 200074, 20009, 2000127 City, Climate Change, Conflict, Dystopian, Physical violence, Romantic relationship 2000311, 200069, 200055, 200070, 200056, 200048 Helpful, Neutral 200098 , 2000101 Temple (Man Steals Arm) 2702 Oz 2699
Technotise: Edit & I 2297 Serbia Narrative, Movie 20001, 2000130 Augmented reality, Body scans, Object recognition, Surveillance cameras 200074, 200090, 200015, 200080 Conflict, Consciousness 200055, 2000171 Helpful, Intrusive, Neutral 200098 , 2000209 , 2000101 Technotise: Edit & I (Body scan), Technotise: Edit & I (AR helmet), Technotise: Edit & I (Surveillance cams with AR) 2294, 2295, 2296 Edit 2293
Technobabylon 980 United Kingdom Game 20003 AI, Augmented reality, Biometrics, Drones, Machine learning, Surveillance cameras, UGV, Virtual reality 2000152, 200074, 20009, 200079, 200012, 200080, 2000947, 2000147 AI, Automation, City, Crime, Family, Identity 2000168, 2000173, 2000311, 200057, 2000167, 2000169 Exciting, Intimate, Prosocial, Subversive 200097 , 2000100 , 2000319 , 2000210 Technobabylon (Trance VR), Technobabylon (Drone camera vision), Technobabylon (Correct temperature for biometric lock) 1002, 1003, 1694 Charles Regis, Latha Sesame, Max Lao 997, 998, 1004
Tacoma 51 United States Game 20003 AI, Augmented reality, Biometrics, Holograms, Motion tracking 2000152, 200074, 20009, 20001339, 2000180 AI, Automation, Consciousness, Free will 2000168, 2000173, 2000171, 2000163 Intimate, Protective 2000100 , 2000317 Tacoma (Holographic memory), Tacoma (Bioscan), Tacoma (AR motion tracking) 1696, 2721, 3246 Amitjyoti "Amy" Ferrier, Natali Kuroshenko 1695, 2730